Thursday, 22 March 2012

Concept 3 - Valcor: Lost Souls Project



Here I'm going for the gothic gargoyle look for Valcor, but I'm still not sure about the style here... I'm still deciding whether Lost Souls should be realistic or cartoon in style. Still, I enjoyed experimenting with this. I'm still working on an animatic which runs through the opening scene. The movment looks ok, but will need to make it 24 frames per second rather than the 16 I was originaly going to have, to make the movement more fluent.

I'm still running through cloth tutorials for Maya.

Dealine to decide on Main character 14th April.

Friday, 2 March 2012

Valcor Concept - face



Concept for Valcor, face:

This is just a quick experiment, but there is something I like about it... just not sure on the style.

New Concept Art - Lost Souls Project Update

Over the last few weeks I've still been thinking about various styles. I'm still exploring line, colour and composition. Here is a new concept idea for the main character. I've also been working on a character model for the main character "valcor" I have some rough sketch work which I still need to scan and post. I'm undecided on the textures and I think he looks very plastic and robotic even though I was happy with it to begin with. So I'm going back to the drawingboard and this is one of my ideas focusing on a close up shot of the eyes.



Please feel free to comment on the work... I'm always looking for feedback. In other news, I've been working on a new website which is nearly there, just some of my best work to add. All in all, it's been a busy few weeks.